JIDE 3.5.15

com.jidesoft.icons
Class IconsFactory

java.lang.Object
  extended by com.jidesoft.icons.IconsFactory

public class IconsFactory
extends Object

IconsFactory provides a consistent way to access icon resource in any application.

Any application usually need to access image files. One way to do it is to put those image files in the installation and access them use direct file access. However this is not a good way because you have to know the full path to the image file. So a better way that most Java applications take is to bundle the image files with in the jar and use class loader to load them.

For example, if a class Foo needs to access image files foo.gif and bar.png, we put the image files right below the source code under icons subfolder. See an example directory structure below.

 /src/com/jidesoft/Foo.java
                  /icons/foo.gif
                  /icons/bar.png
 
When you compile the java class, you copy those images to class output directory like this.
 /classes/com/jidesoft/Foo.class
                      /icons/foo.gif
                      /icons/bar.png
 
Notes: In IntelliJ IDEA's "Compile" tab of "Project Property" dialog, there is a way to set "Resource Pattern". Here is the setting on my computer - "?*.properties;?*.xml;?*.html;?*.tree;?*.gif;?*.png;?*.jpeg;?*.jpg;?*.vm;?*.xsd;?*.ilayout;?*.gz;?*.txt" for your reference. If so, all your images will get copies automatically to class output folder. Although I haven't tried, I believe most Java IDEs have the same or similar feature. This feature will make the usage of IconsFactory much easier.

If you setup directory structure as above, you can now use IconsFactory to access the images like this.


 ImageIcon icon = IconsFactory.get(Foo.class, "icons/foo.gif");
 
IconsFactory will cache the icon for you. So next time if you get the same icon, it will get from cache instead of reading from disk again.

There are a few methods on IconsFactory to create difference variation from the original icon. For example, getDisabledImageIcon(Class, String) will get the image icon with disabled effect.

We also suggest you to use the template below to create a number of IconsFactory classes in your application. The idea is that you should have one for each functional area so that all your image files can be grouped into each functional area. All images used in that functional area should be put under the folder where this IconsFactory is. Here is an template.


 class TemplateIconsFactory {
    public static class Group1 {
        public static final String IMAGE1 = "icons/image11.png";
        public static final String IMAGE2 = "icons/image12.png";
        public static final String IMAGE3 = "icons/image13.png";
    }
 

public static class Group2 { public static final String IMAGE1 = "icons/image21.png"; public static final String IMAGE2 = "icons/image22.png"; public static final String IMAGE3 = "icons/image23.png"; }

public static ImageIcon getImageIcon(String name) { if (name != null) return IconsFactory.getImageIcon(TemplateIconsFactory.class, name); else return null; }

public static void main(String[] argv) { IconsFactory.generateHTML(TemplateIconsFactory.class); } }

In your own IconsFactory, you can further divide images into different groups. The example above has two groups. There is also a convenient method getImageIcon() which takes just the icon name.

In the template, we defined the image names as constants. When you have a lot of images, it's hard to remember all of them when writing code. If using the IconsFactory above, you can use


 ImageIcon icon = TemplateIconsFactory.getImageIcon(TemplateIconsFactory.Group1.IMAGE1);
 
without saying the actual image file name. With the help of intelli-sense (or code completion) feature in most Java IDE, you will find it is much easier to find the icons you want. You can refer to JIDE Components Developer Guide to see a screenshot of what it looks like in IntelliJ IDEA.

You probably also notice this is a main() method in this template. You can run it. When you run, you will see a message printed out like this.


 "File is generated at "... some directory ...\com.jidesoft.icons.TemplateIconsFactory.html".
 Please copy it to the same directory as TemplateIconsFactory.java"
 
if you follow the instruction and copy the html file to the same location as the source code and open the html, you will see the all image files defined in this IconsFactory are listed nicely in the page.

By default, all image files are loaded using ImageIO. However if you set system property "jide.useImageIO" to "false", we will disable the usage of ImageIO and use Toolkit.getDefaultToolkit().createImage method to create the image file.


Field Summary
static ImageIcon EMPTY_ICON
           
 
Constructor Summary
IconsFactory()
           
 
Method Summary
static ImageIcon createBrighterImage(Component c, Icon icon)
          Creates a gray version from an input image.
static ImageIcon createBrighterImage(Component c, Icon icon, int percent)
          Creates a gray version from an input image with a given percentage of brightness.
static ImageIcon createBrighterImage(Image image)
          Creates a brighter image from an input image.
static ImageIcon createBrighterImage(ImageIcon icon)
          Creates a brighten version from an input ImageIcon.
static ImageIcon createBrighterImage(ImageIcon icon, int percent)
          Creates a brighter image from an input image with a given percentage of brightness.
static ImageIcon createBrighterImage(Image image, int percent)
          Creates a brighter image from an input image with a given percentage of brightness.
static ImageIcon createGrayImage(Component c, Icon icon)
          Creates a gray version from an input image.
static ImageIcon createGrayImage(Image image)
          Creates a gray version from an input image.
static BufferedImage createImage(Component component)
          Creates a buffered image of type TYPE_INT_RGB from the supplied component.
static BufferedImage createImage(Component component, int imageType)
          Creates a buffered image (of the specified type) from the supplied component.
static BufferedImage createImage(Component component, Rectangle bounds, int imageType)
          Creates a buffered image (of the specified type) from the supplied component.
static Image createImage(String path)
          Creates an image from a file on the classpath
static ImageIcon createMaskImage(Component c, Icon icon, Color oldColor, Color newColor)
          Creates a version from an input image which replaces one color with another color.
static ImageIcon createNegativeImage(Component c, Icon icon)
          Creates a negative version from an input black image which basically replaces black pixel with white pixel.
static ImageIcon createNegativeImage(Image image)
          Creates a gray version from an input image.
static ImageIcon createRotatedImage(Component c, Icon icon, double rotatedAngle)
          Creates a rotated version of the input image.
static TexturePaint createTexture(JComponent observer, String fileName)
          Utility method to create a texture paint from a graphics file
static ImageIcon createThumbnail(Component component, int width, int height)
          Creates a thumbnail from the supplied component (such as a chart).
static Image createThumbnailImage(Component component, int width, int height)
          Creates a thumbnail from the supplied component (such as a chart).
static ImageIcon createTintedImage(ImageIcon icon, Color color)
          Creates a tinted image from an input image with a given color.
static ImageIcon findImageIcon(Class<?> clazz, String fileName)
          Gets ImageIcon by passing class and a relative image file path.
static void generateHTML(Class<?> clazz)
          Generates HTML that lists all icons in IconsFactory.
static ImageIcon getBrighterImageIcon(Class<?> clazz, String fileName)
          Gets a brighter ImageIcon by passing class and a relative image file path.
static ImageIcon getBrighterImageIcon(Class<?> clazz, String fileName, int percent)
          Gets a brighter ImageIcon by passing class, a relative image file path and a percentage of brightness.
static ImageIcon getCombinedIcon(Component c, ImageIcon icon1, ImageIcon icon2, int orientation, int gap)
          Gets a new icon with the icon2 painting right or down to the icon1.
static ImageIcon getDisabledImageIcon(Class<?> clazz, String fileName)
          Gets a disabled version of ImageIcon by passing class and a relative image file path.
static ImageIcon getIcon(Component c, ImageIcon icon, int x, int y, int width, int height)
          Gets part of the image from input image icon.
static ImageIcon getIcon(Component c, ImageIcon icon, int x, int y, int width, int height, int imageType)
          Gets part of the image from input image icon.
static ImageIcon getIcon(Component c, ImageIcon icon, int x, int y, int width, int height, int destWidth, int destHeight)
          Gets part of the image from input image icon.
static ImageIcon getIcon(Component c, ImageIcon icon, int x, int y, int width, int height, int imageType, int destWidth, int destHeight)
          Gets part of the image from input image icon.
static ImageIcon getImageIcon(Class<?> clazz, String fileName)
          Gets ImageIcon by passing class and a relative image file path.
static ImageIcon getOverlayIcon(Component c, ImageIcon icon, ImageIcon overlayIcon, int location)
          Gets a new icon with the overlayIcon paints over the original icon.
static ImageIcon getOverlayIcon(Component c, ImageIcon icon, ImageIcon overlayIcon, int location, Insets insets)
          Gets a new icon with the overlayIcon paints over the original icon.
static ImageIcon getOverlayIcon(Component c, ImageIcon icon, ImageIcon overlayIcon, int x, int y)
          Gets a new icon with the overlayIcon paints over the original icon.
static ImageIcon getScaledImage(Component c, ImageIcon icon, int w, int h)
          Gets a scaled version of the existing icon.
static ImageIcon getTintedImageIcon(Class<?> clazz, String fileName, Color color)
          Gets a tinted ImageIcon by passing class, a relative image file path and a color.
static void writeGifToFile(Component c, File file)
          Writes a GIF image of the supplied component to the given file.
static void writeJpegToFile(Component c, File file)
          Writes a JPEG image of the supplied component to the given file.
static void writePngToFile(Component c, File file)
          Writes a PNG image of the supplied component to the given file.
static void writeToStream(Component c, OutputStream stream)
          Paints the component as a PNG image to the supplied output stream
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

EMPTY_ICON

public static ImageIcon EMPTY_ICON
Constructor Detail

IconsFactory

public IconsFactory()
Method Detail

getImageIcon

public static ImageIcon getImageIcon(Class<?> clazz,
                                     String fileName)
Gets ImageIcon by passing class and a relative image file path.

Please note, getImageIcon will print out error message to stderr if image is not found. The reason we did so is because we want you to make sure all image files are there in your application. If you ever see the error message, you should correct it before shipping the product. But if you just want to test if the image file is there, you don't want any error message print out. If so, you can use findImageIcon(Class, String) method. It will throw IOException when image is not found.

We used this method to create all the icons we used in JIDE's code. If you ever want to use your own icon instead of JIDE's default icon, you just need to put it onto UIManager. For example, AutoFilterTableHeader uses an icon on the table header. This is how it was called.
IconsFactory.getImageIcon(AutoFilterTableHeader.class, "icons/filterYes_over.png")

The key for this icon is "com.jidesoft.grid.AutoFilterTableHeader:icons/filterYes_over.png". So you can call the code below to register your own icon.

UIManager.put("com.jidesoft.grid.AutoFilterTableHeader:icons/filterYes_over.png", your_new_icon);

If you don't know what key to use, just put a breakpoint at this method, run it to inspect the id variable below.

Parameters:
clazz - the Class
fileName - relative file name
Returns:
the ImageIcon

findImageIcon

public static ImageIcon findImageIcon(Class<?> clazz,
                                      String fileName)
                               throws IOException
Gets ImageIcon by passing class and a relative image file path.

Parameters:
clazz - the Class
fileName - relative file name
Returns:
the ImageIcon
Throws:
IOException - when image file is not found.

getDisabledImageIcon

public static ImageIcon getDisabledImageIcon(Class<?> clazz,
                                             String fileName)
Gets a disabled version of ImageIcon by passing class and a relative image file path.

Parameters:
clazz - the Class
fileName - relative file name
Returns:
the ImageIcon

getBrighterImageIcon

public static ImageIcon getBrighterImageIcon(Class<?> clazz,
                                             String fileName)
Gets a brighter ImageIcon by passing class and a relative image file path.

Parameters:
clazz - the Class
fileName - relative file name
Returns:
the ImageIcon

getBrighterImageIcon

public static ImageIcon getBrighterImageIcon(Class<?> clazz,
                                             String fileName,
                                             int percent)
Gets a brighter ImageIcon by passing class, a relative image file path and a percentage of brightness.

Parameters:
clazz - the Class
fileName - relative file name
percent - percentage of brightness
Returns:
the ImageIcon

getTintedImageIcon

public static ImageIcon getTintedImageIcon(Class<?> clazz,
                                           String fileName,
                                           Color color)
Gets a tinted ImageIcon by passing class, a relative image file path and a color.

Parameters:
clazz - the Class
fileName - relative file name
color - the color
Returns:
the ImageIcon

createGrayImage

public static ImageIcon createGrayImage(Image image)
Creates a gray version from an input image. Usually gray icon indicates disabled. If input image is null, a blank ImageIcon will be returned.

Parameters:
image - image
Returns:
gray version of the image

createGrayImage

public static ImageIcon createGrayImage(Component c,
                                        Icon icon)
Creates a gray version from an input image. Usually gray icon indicates disabled. If input icon is null, a blank ImageIcon will be returned.

Parameters:
c - The component to get properties useful for painting, e.g. the foreground or background color.
icon - icon
Returns:
gray version of the image

createBrighterImage

public static ImageIcon createBrighterImage(Image image)
Creates a brighter image from an input image. If input image is null, a blank ImageIcon will be returned.

Parameters:
image - image
Returns:
dimmed version of the image

createBrighterImage

public static ImageIcon createBrighterImage(Image image,
                                            int percent)
Creates a brighter image from an input image with a given percentage of brightness. If input image is null, a blank ImageIcon will be returned.

Parameters:
image - image
percent - percentage of brightness
Returns:
dimmed version of the image

createBrighterImage

public static ImageIcon createBrighterImage(Component c,
                                            Icon icon)
Creates a gray version from an input image. Usually gray icon indicates disabled. If input icon is null, a blank ImageIcon will be returned.

Parameters:
c - The component to get properties useful for painting, e.g. the foreground or background color.
icon - icon
Returns:
gray version of the image

createBrighterImage

public static ImageIcon createBrighterImage(Component c,
                                            Icon icon,
                                            int percent)
Creates a gray version from an input image with a given percentage of brightness. Usually gray icon indicates disabled. If input icon is null, a blank ImageIcon will be returned.

Parameters:
c - The component to get properties useful for painting, e.g. the foreground or background color.
icon - icon
percent - percentage of brightness
Returns:
gray version of the image

createBrighterImage

public static ImageIcon createBrighterImage(ImageIcon icon)
Creates a brighten version from an input ImageIcon. If input icon is null, a blank ImageIcon will be returned.

Parameters:
icon - image
Returns:
dimmed version of the image

createBrighterImage

public static ImageIcon createBrighterImage(ImageIcon icon,
                                            int percent)
Creates a brighter image from an input image with a given percentage of brightness. If input image is null, a blank ImageIcon will be returned.

Parameters:
icon - image
percent - percentage of brightness
Returns:
dimmed version of the image

createTintedImage

public static ImageIcon createTintedImage(ImageIcon icon,
                                          Color color)
Creates a tinted image from an input image with a given color. If input image is null, a blank ImageIcon will be returned.

Parameters:
icon - image
color - the color
Returns:
a tinted version of the image

createNegativeImage

public static ImageIcon createNegativeImage(Image image)
Creates a gray version from an input image. Usually gray icon indicates disabled. If input image is null, a blank ImageIcon will be returned.

Parameters:
image - image
Returns:
gray version of the image

createMaskImage

public static ImageIcon createMaskImage(Component c,
                                        Icon icon,
                                        Color oldColor,
                                        Color newColor)
Creates a version from an input image which replaces one color with another color.

Parameters:
c - The component to get properties useful for painting, e.g. the foreground or background color.
icon - icon
oldColor - the old color to be replaced.
newColor - the new color that will replace the old color.
Returns:
the image after replacing the color.

createRotatedImage

public static ImageIcon createRotatedImage(Component c,
                                           Icon icon,
                                           double rotatedAngle)
Creates a rotated version of the input image.

Parameters:
c - The component to get properties useful for painting, e.g. the foreground or background color.
icon - the image to be rotated.
rotatedAngle - the rotated angle, in degree, clockwise. It could be any double but we will mod it with 360 before using it.
Returns:
the image after rotating.

createNegativeImage

public static ImageIcon createNegativeImage(Component c,
                                            Icon icon)
Creates a negative version from an input black image which basically replaces black pixel with white pixel.

Parameters:
c - The component to get properties useful for painting, e.g. the foreground or background color.
icon - icon
Returns:
the negative version of the image

generateHTML

public static void generateHTML(Class<?> clazz)
Generates HTML that lists all icons in IconsFactory.

Parameters:
clazz - the IconsFactory class

getIcon

public static ImageIcon getIcon(Component c,
                                ImageIcon icon,
                                int x,
                                int y,
                                int width,
                                int height)
Gets part of the image from input image icon. It basically takes a snapshot of the input image at {x, y} location and the size is width x height.

Parameters:
c - the component where the returned icon will be used. The component is used as the ImageObserver. It could be null.
icon - the original icon. This is the larger icon where a sub-image will be created using this method.
x - the x location of the sub-image, relative to the original icon.
y - the y location of the sub-image, relative to the original icon.
width - the width of the sub-image. It should be less than the width of the original icon.
height - the height of the sub-image. It should be less than the height of the original icon.
Returns:
an new image icon that was part of the input image icon.

getIcon

public static ImageIcon getIcon(Component c,
                                ImageIcon icon,
                                int x,
                                int y,
                                int width,
                                int height,
                                int destWidth,
                                int destHeight)
Gets part of the image from input image icon. It basically takes a snapshot of the input image at {x, y} location and the size is width x height, then resize it to a size of destWidth x destHeight.

Parameters:
c - the component where the returned icon will be used. The component is used as the ImageObserver. It could be null.
icon - the original icon. This is the larger icon where a sub-image will be created using this method.
x - the x location of the sub-image, relative to the original icon.
y - the y location of the sub-image, relative to the original icon.
width - the width of the sub-image. It should be less than the width of the original icon.
height - the height of the sub-image. It should be less than the height of the original icon.
destWidth - the width of the returned icon. The sub-image will be resize if the destWidth is not the same as the width.
destHeight - the height of the returned icon. The sub-image will be resize if the destHeight is not the same as the height.
Returns:
an new image icon that was part of the input image icon.

getIcon

public static ImageIcon getIcon(Component c,
                                ImageIcon icon,
                                int x,
                                int y,
                                int width,
                                int height,
                                int imageType)
Gets part of the image from input image icon. It basically takes a snapshot of the input image at {x, y} location and the size is width x height.

Parameters:
c - the component where the returned icon will be used. The component is used as the ImageObserver. It could be null.
icon - the original icon. This is the larger icon where a small icon will be created using this method.
x - the x location of the smaller icon, relative to the original icon.
y - the y location of the smaller icon, relative to the original icon.
width - the width of the smaller icon. It should be less than the width of the original icon.
height - the height of the smaller icon. It should be less than the height of the original icon.
imageType - image type is defined in BufferedImage, such as BufferedImage.TYPE_INT_ARGB, BufferedImage.TYPE_INT_RGB etc.
Returns:
an new image icon that was part of the input image icon.

getIcon

public static ImageIcon getIcon(Component c,
                                ImageIcon icon,
                                int x,
                                int y,
                                int width,
                                int height,
                                int imageType,
                                int destWidth,
                                int destHeight)
Gets part of the image from input image icon. It basically takes a snapshot of the input image at {x, y} location and the size is width x height, then resize it to a size of destWidth x destHeight. if the original icon is null or the specified location is outside the original icon, EMPTY_ICON will be returned.

Parameters:
c - the component where the returned icon will be used. The component is used as the ImageObserver. It could be null.
icon - the original icon. This is the larger icon where a sub-image will be created using this method.
x - the x location of the sub-image, relative to the original icon.
y - the y location of the sub-image, relative to the original icon.
width - the width of the sub-image. It should be less than the width of the original icon.
height - the height of the sub-image. It should be less than the height of the original icon.
imageType - image type is defined in BufferedImage, such as BufferedImage.TYPE_INT_ARGB, BufferedImage.TYPE_INT_RGB etc.
destWidth - the width of the returned icon. The sub-image will be resize if the destWidth is not the same as the width.
destHeight - the height of the returned icon. The sub-image will be resize if the destHeight is not the same as the height.
Returns:
an new image icon that was part of the input image icon.

getOverlayIcon

public static ImageIcon getOverlayIcon(Component c,
                                       ImageIcon icon,
                                       ImageIcon overlayIcon,
                                       int location)
Gets a new icon with the overlayIcon paints over the original icon.

Parameters:
c - the component where the returned icon will be used. The component is used as the ImageObserver. It could be null.
icon - the original icon
overlayIcon - the overlay icon.
location - the location as defined in SwingConstants - CENTER, NORTH, SOUTH, WEST, EAST, NORTH_EAST, NORTH_WEST, SOUTH_WEST and SOUTH_EAST.
Returns:
the new icon.

getOverlayIcon

public static ImageIcon getOverlayIcon(Component c,
                                       ImageIcon icon,
                                       ImageIcon overlayIcon,
                                       int location,
                                       Insets insets)
Gets a new icon with the overlayIcon paints over the original icon.

Parameters:
c - the component where the returned icon will be used. The component is used as the ImageObserver. It could be null.
icon - the original icon
overlayIcon - the overlay icon.
location - the location as defined in SwingConstants - CENTER, NORTH, SOUTH, WEST, EAST, NORTH_EAST, NORTH_WEST, SOUTH_WEST and SOUTH_EAST.
insets - the insets to the border. This parameter has no effect if the location is CENTER. For example, if the location is WEST, insets.left will be the gap of the left side of the original icon and the left side of the overlay icon.
Returns:
the new icon.

getOverlayIcon

public static ImageIcon getOverlayIcon(Component c,
                                       ImageIcon icon,
                                       ImageIcon overlayIcon,
                                       int x,
                                       int y)
Gets a new icon with the overlayIcon paints over the original icon.

Parameters:
c - the component where the returned icon will be used. The component is used as the ImageObserver. It could be null.
icon - the original icon
overlayIcon - the overlay icon.
x - the x location relative to the original icon where the overlayIcon will be pained.
y - the y location relative to the original icon where the overlayIcon will be pained.
Returns:
the overlay icon

getCombinedIcon

public static ImageIcon getCombinedIcon(Component c,
                                        ImageIcon icon1,
                                        ImageIcon icon2,
                                        int orientation,
                                        int gap)
Gets a new icon with the icon2 painting right or down to the icon1.

Parameters:
c - the component where the returned icon will be used. The component is used as the ImageObserver. It could be null
icon1 - the left side or up side icon
icon2 - the right side or down side icon
orientation - the orientation as defined in SwingConstants - HORIZONTAL, VERTICAL
gap - the gap between the two icons
Returns:
the new icon.

getScaledImage

public static ImageIcon getScaledImage(Component c,
                                       ImageIcon icon,
                                       int w,
                                       int h)
Gets a scaled version of the existing icon.

Parameters:
c - the component where the returned icon will be used. The component is used as the ImageObserver. It could be null.
icon - the original icon
w - the new width
h - the new height
Returns:
the scaled icon

writeGifToFile

public static void writeGifToFile(Component c,
                                  File file)
                           throws FileNotFoundException
Writes a GIF image of the supplied component to the given file. In particular, you can use this method to take a 'screen shot' of a Chart component as a GIF Image.

Parameters:
c - the component to save as an image
file - the file to save it to
Throws:
FileNotFoundException - if the file exists but is a directory rather than a regular file, does not exist but cannot be created, or cannot be opened for any other reason

writeJpegToFile

public static void writeJpegToFile(Component c,
                                   File file)
                            throws FileNotFoundException
Writes a JPEG image of the supplied component to the given file. In particular, you can use this method to take a 'screen shot' of a Chart component as a JPEG Image.

Parameters:
c - the component to save as an image
file - the file to save it to
Throws:
FileNotFoundException - if the file exists but is a directory rather than a regular file, does not exist but cannot be created, or cannot be opened for any other reason

writePngToFile

public static void writePngToFile(Component c,
                                  File file)
                           throws FileNotFoundException
Writes a PNG image of the supplied component to the given file. In particular, you can use this method to take a 'screen shot' of a Chart component as a PNG Image.

Parameters:
c - the component to save as an image
file - the file to save it to
Throws:
FileNotFoundException - if the file exists but is a directory rather than a regular file, does not exist but cannot be created, or cannot be opened for any other reason

writeToStream

public static void writeToStream(Component c,
                                 OutputStream stream)
Paints the component as a PNG image to the supplied output stream

Parameters:
c - the component to capture as a PNG image
stream - the stream to write the PNG data to

createImage

public static BufferedImage createImage(Component component)
Creates a buffered image of type TYPE_INT_RGB from the supplied component.

Parameters:
component - the component to draw
Returns:
an image of the component

createImage

public static BufferedImage createImage(Component component,
                                        Rectangle bounds,
                                        int imageType)
Creates a buffered image (of the specified type) from the supplied component.

Parameters:
component - the component to draw
bounds - the area relative to the component where the image will be created.
imageType - the type of buffered image to draw
Returns:
an image of the component

createImage

public static BufferedImage createImage(Component component,
                                        int imageType)
Creates a buffered image (of the specified type) from the supplied component.

Parameters:
component - the component to draw
imageType - the type of buffered image to draw
Returns:
an image of the component

createThumbnailImage

public static Image createThumbnailImage(Component component,
                                         int width,
                                         int height)
Creates a thumbnail from the supplied component (such as a chart). If you want to display the thumbnail as a component you can pass the created ImageIcon as a parameter to the constructor of a JLabel.

Parameters:
component - the component from which we would like to generate a thumbnail
width - the width of the thumbnail
height - the height of the thumbnail
Returns:
a thumbnail Image of the supplied component

createThumbnail

public static ImageIcon createThumbnail(Component component,
                                        int width,
                                        int height)
Creates a thumbnail from the supplied component (such as a chart). If you want to display the thumbnail as a component you can pass the created ImageIcon as a parameter to the constructor of a JLabel.

Parameters:
component - the component from which we would like to generate a thumbnail
width - the width of the thumbnail
height - the height of the thumbnail
Returns:
an ImageIcon of the supplied component

createTexture

public static TexturePaint createTexture(JComponent observer,
                                         String fileName)
Utility method to create a texture paint from a graphics file

Parameters:
observer - the observer to be informed when the texture image has been drawn
fileName - the name of a file on the classpath, e.g., com/mycompany/project/images/widget.gif
Returns:
a TexturePaint instance

createImage

public static Image createImage(String path)
Creates an image from a file on the classpath

Parameters:
path - the path to the file
Returns:
an Image object

JIDE 3.5.15