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public interface EffectStyle
EffectStyle
is an interface for special effects. It's really up to
you to define all the effects. Right now we have underline, waved, strike through, bordered effects.
Field Summary | |
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static int |
EFFECT_BORDERED
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static int |
EFFECT_NONE
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static int |
EFFECT_STRIKE_THROUGH
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static int |
EFFECT_UNDERLINE
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static int |
EFFECT_WAVED
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Method Summary | |
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int |
getEffect()
Gets the effect. |
Color |
getEffectColor()
Gets the effect color. |
Color |
getStripeColor()
Gets the stripe color. |
void |
setEffect(int effect)
Sets the effect. |
void |
setEffectColor(Color effectColor)
Sets the color of the effect. |
void |
setStripeColor(Color stripeColor)
Sets the stripe color. |
Field Detail |
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static final int EFFECT_NONE
static final int EFFECT_UNDERLINE
static final int EFFECT_WAVED
static final int EFFECT_STRIKE_THROUGH
static final int EFFECT_BORDERED
Method Detail |
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void setEffect(int effect)
effect
- the new effect.int getEffect()
void setEffectColor(Color effectColor)
effectColor
- the new effect color.Color getEffectColor()
void setStripeColor(Color stripeColor)
stripeColor
- the new stripe color. Null if you don't want to show any stripe for this effect.Color getStripeColor()
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